[OFICIAL] Sonic Unleashed
#1881
Posted 19 November 2008 - 10:44 PM
#1883
Posted 19 November 2008 - 11:11 PM
mirad k e encontrado y me sigue sonando a American Pie....^^
http://rapidshare.co... ... L.rar.html
Gracias Max
Sabía que la canción era más larga que la versión oida en el trailer.
#1884
Posted 20 November 2008 - 12:33 AM
#1885
Posted 20 November 2008 - 09:58 AM
la voz de chip en ingles no le pega naaaaaaaaaada...pero sin embargo, me gusta xD no le pega, pero la voz en si es bonita...
#1886
Posted 20 November 2008 - 01:42 PM
la voz de chip en ingles no le pega naaaaaaaaaada...pero sin embargo, me gusta xD no le pega, pero la voz en si es bonita...
Yo ni la veo bonita ni veo que pegue.
EDIT: después de ver cinemáticas ingame en inglés, debo aplaudir que se han currado que los movimientos de los labios coinciden con lo que dicen.
#1887
Posted 20 November 2008 - 01:59 PM
#1889
Posted 20 November 2008 - 02:39 PM
#1890
Posted 20 November 2008 - 02:44 PM
Pregunta:
Temas vocales solo hay uno??
Ahora que pienso en la canción de Endless Possibility, viendo el estilo de "buen rollete" que sigue, estoy seguro que en la batalla final habrá otra canción más rockera, como pasó con Sonic heroes, que tenía la canción de Sonic Heroes y luego What I'm Made Of. A ver qué tal será...
:roll:
Es decir, como mínimo dos habrá.
#1891
Posted 20 November 2008 - 02:52 PM
#1892
Posted 20 November 2008 - 03:13 PM
Pregunta:
Temas vocales solo hay uno??Ahora que pienso en la canción de Endless Possibility, viendo el estilo de "buen rollete" que sigue, estoy seguro que en la batalla final habrá otra canción más rockera, como pasó con Sonic heroes, que tenía la canción de Sonic Heroes y luego What I'm Made Of. A ver qué tal será...
:roll:
Es decir, como mínimo dos habrá.
Es que me parece haber leido que la del final boss es una versión o algo... No sé pero supongo que habrá varios.. si no menudo rollo xD comparado con los anteriores juegos que habia 7 temas por lo menos...
#1893
Posted 20 November 2008 - 05:52 PM
http://justinaaron.c... ... eashed.mp3
no la he oido asi que no sé xD
lo de chip, ya digo queme gusta a mi personalemtne como voz ( yo es que tengo un fetiche con cierto tipo de voces masculinas..y la de chip si bien no es el mejor exponente, entra dentro del rango), pero al personaje no le pega ni de coña xD
#1894
Posted 20 November 2008 - 06:20 PM
Por cierto no opinais sobre el nuevo ayudante/mascota de Eggman? Pensaba que era un truño pero mola y le da mas personalidad a Eggman y protagonismo En fin no vere nada mas (que poco he visto la verdad xD) que aun quedan muchas sorpresas por descubrir...
#1895
Posted 20 November 2008 - 06:25 PM
Si queréis algo, pedidlo xD
#1897
Posted 20 November 2008 - 06:46 PM
EDIT: Viendo los videos que trae (58 videos en total) parecen ser las mismas escenas que la versión 360 (al menos las que he visto hasta ahora), sólo que aquí son prerenderizadas, mientras que en la 360 son en tiempo real.
EDIT2: Hay un vídeo gracioso con Sonic y Chip. Debe ser un extra o algo xDD
#1899
Posted 20 November 2008 - 06:50 PM
#1900
Posted 20 November 2008 - 06:55 PM
Well, that was fun. I completed 3 daytime acts and 2 nighttime acts. I have mixed opinions on the 360 version so far.
What I like:
-This game is so pretty. Especially the daytime levels.
-Fantastic music. Of course this is known already.
-Decent cutscenes and voice acting. I actually like Chip’s voice better in English since it isn’t so high pitched. As others had said they play out kinda like a Saturday cartoon and are quite charming. The mouth movements are perfectly lip synced to the English.
- Daytime levels are a blast to play. The first two you could pretty much just speed through it without doing anything but you miss out on the medals that way.
- The game does a smooth transition between 3D and 2D play. It hasn’t done any awkward switches that have caused me to die quite yet.
-World map is cool. You can move around quickly, change night and day before entering the hub, or jump straight into the acts you completed to find medals or get a better grade without having to go through the hub.
-Auto saving is here! You never save manually.
Mixed Feelings:
-Controls are both good and bad. I like how the homing button is separate from the jump button this time. Sonic controls pretty well in the daytime levels except for when it comes to platforming jumps. Sometimes he moves a little too fast when you’re trying to jump and land him on different platforms. It takes a little getting used to. Sliding is hard and I still haven’t got the hang of it yet. The homing seems a little broken at times. I died once or twice while swinging because instead of homing in on the spring in front of me it homed in on a swinging device below which caused me to fly into a pit to my doom.
- The camera is far from perfect but it still has its issues. Using the right analog stick you can freely move the camera around sonic in wide areas or in the hub world. In smaller rooms and hallways the camera is positioned in one spot and sort of follows Sonic behind him. You can use the right analog stick to look in different directions at these points but it’s really jerky and kinda pointless. Sometimes doing platform jumps or swinging with weresonic can make the camera really jerky too. But I must say, this 3D sonic has the best camera system I’ve seen out of all the other past 3D Sonic games.
-Loading screens don’t come up too frequently and they usually are either short or last up to 10 seconds. They really don’t bug me at all. However, I’m installing the game now to see if they make them even shorter. Most of the load screens are kinda cool to look at. The great thing is you wait the 10 or so seconds for the level to load and that’s it. You’re playing the whole level without random 10 second interruptions like Sonic 06.
-Werehog levels are ok. At first I didn’t like them but they aren’t too bad. Lots of stuff you can break and things to find in the levels like medals, music CDs, and other neat collectibles. You can kill enemies and distribute EXP to improve the stats of Werehog and Hedgehog. The menu also has a list of all the movies you can use in werehog form. I have a ton of question marks in mine so there’s plenty of new attacks to unlock as you play. Werehog areas also have plenty of platforming sections. You can hold down the left trigger to make him run. I just wish the levels were a bit shorter because when they drag on they get boring.
- Hub worlds are nice. You can look at the pretty graphics, talk to random people (they usually don’t have anything special to say though), or buy food and collectibles from the various shops. Each continent has its own hubs to explore and I actually enjoy them. I feel sorry for the wii/ps2 owners who have the point and click stuff. Reminds me of the good SA1 days. Townspeople never have anything interesting to say though. =\
Things I hate:
-Game starts off slow. It’s a bit linear. The game teases you with two daytime Sonic levels then it forces you to do a Werehog level, a mini-game, cutscenes, hub exploring, more werehog, and cutscenes before it finally gives you the freedom to redo acts and explore on your own. I was pissed because I got a C on the second daytime Sonic level and couldn’t redo it for the longest time. I wanted to play my daytime level a few times only to be forced through 2 werehog levels.
Y se confirman nuevas figuras de Unleahed para este mes:
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